V-Ray’s Practical Stochastic Rendering of ‘Spec-y’ things Posted on October 6, 2016 by tonybarraza rad. flaky. http://bit.ly/2duCNH1 Share this: Share on Facebook (Opens in new window) Facebook Email a link to a friend (Opens in new window) Email Print (Opens in new window) Print Share on X (Opens in new window) X Like Loading... Related